scoreboard players reset @s leave_game
execute as @s[tag=playing] at @s if score game_run system matches 1 run kill @s
execute as @s[tag=playing] at @s if score game_run system matches 1 run tellraw @a [{"selector": "@s"},{"text": "重新加入","color": "green"}]
execute as @s[tag=playing] at @s unless score game_run system matches 1 run function vs:system/game/player_reset